Fallen Soldier (Events)
Behavior[edit | edit source]
The Fallen Soldier is an aggressive creature that will attack a player on sight.
Combat and Tactics[edit | edit source]
The Fallen Soldier has one attack in which it strikes the player with its sword. Evading this move is easy as it signal its attack by drawing back its sword for a second before striking. This will give the player ample time to dodge. Dodging backwards is advised as dodging to either of the sides at the wrong moment will still result in getting hit. Melee characters can simply hit the Fallen Soldier when it is not attacking. Ranged characters can take advantage of any open space to attack from outside of its attack range. The Fallen Soldier can jump up to 2 blocks high to pursue or try to attack the player. This version of Fallen Soldier do about 10% more damage compared to his normal variation.