Warriors are a Class in Portal Knights that focus on direct melee combat. Defeating enemies with their mighty Swords, Hammers and Axes.
Warriors utilizes Shouts to strengthen their allies and weaken their foes.
Warriors' main Attributes are Strength, which increases Melee Damage, and Constitution, which provides more Health Points.
They are often considered the most powerful class in Portal Knights due to their high health and damage output.
Leveling[ | ]
New players may find it difficult to level a Warrior.
Unable to kite enemies well, due to lack of Ranged weaponry, Warriors are very reliant on dodging to ensure their survival. Thankfully, warriors have enough health to survive more hits than other classes.
The timing of your attacks and dodges are critical to your success. A good warrior knows when to charge in and when to retreat.
Flying enemies can be difficult to reach with melee weaponry , so use shouts to stun them out of the sky.
Endgame[ | ]
Warriors are arguably the best class for tackling Hardmode Bosses and are a necessity in any groups due to their Commander Talent.
Talents[ | ]
Upon reaching the required level, the Warrior may select one talent from the available set.
Level 2[ | ]
Axe Specialization - Increases damage dealt with axes by 25%.
Hammer Specialization - Increases damage dealt with hammers by 25%.
Sword Specialization - Increases damage dealt with swords and Sabers by 25%.
Level 5[ | ]
Eye for an Eye - Upon receiving damage, there is a 30% chance to increase the damage of your next attack by 30%.
Fortification - After standing still for 5 seconds your Health Regeneration increases drastically.
Commander - You and all players within 5 meters of you deal 15% increased damage.
Level 10[ | ]
Adrenaline Rush - Heals you for 5% of your maximum Health Points when you defeat an enemy.
Last Stand - When damage brings you down to low Health, your Armor is increased by 1000 for 10 seconds. May only occur every 90 seconds.
Level 15[ | ]
Aggression - Reduces Warrior Shout Cooldowns by 25%. This talent also reduces Crushing Leap's cooldown by 25%.
Determination - Increases your Armor by 5% for every enemy in range.
Level 20[ | ]
Chain Attacks - After dealing damage 3 times in a row, your next attack deals 50% more damage. This talent shows perfect combination with Multi Strike, since every additional attack counts for stacks, and when Multi Strike is triggered at 50% increased damage chance, every attack deals 50% increased damage.
Echo - Reduces the Mana cost of Warrior Shouts by 25%.
Level 25[ | ]
Finishing blow - kill enemy with low health 1hit
.
Tank Mode - Increases received healing by 30%.
Empowered Lung - Increases the effectiveness of Warrior Shouts by 50%.
Level 30[ | ]
Combo Swing - Adds a 10% Multi Strike Chance to deal damage twice.
Hardened Armor - Increases the Armor Attribute by 25%.
Eternal Rage - Increases Melee Damage dealt by 50% upon defeating an Enemy. Expires after 10 seconds.